Battler Ushiromiya: Difference between revisions
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Battler is an '''all rounder with emphasis on neutral control''' and closest to the shoto function in this game. His main strength lies in his '''dominant mid screen neutral''' with his j. | Battler is an '''all rounder with emphasis on neutral control''' and closest to the shoto function in this game. His main strength lies in his '''dominant mid screen neutral''' with his {{clr|c|j.5C}}, {{clr|b|5B}} and {{clr|b|3B}}, but he can also play more aggressive with his decent dash, air normals and divekick, meaning he has a '''versatile playstyle''' which can fit multiple gameplans. He can zone with his fireballs quite well, and they can also be used as meaty tool for '''safe oki'''. | ||
Battler still has some things he's below average in: '''he doesn't have threatening mixups''' and has to rely on universal stagger pressure and throws to open the opponent up, and even then, he '''doesn't have the best damage'''. Even so his neutral dominance, safe oki and versatile ability that regenerates the user's HP makes him a '''good beginner pick''' to fit in multiple teams. | Battler still has some things he's below average in: '''he doesn't have threatening mixups''' and has to rely on universal stagger pressure and throws to open the opponent up, and even then, he '''doesn't have the best damage'''. Even so his neutral dominance, safe oki and versatile ability that regenerates the user's HP makes him a '''good beginner pick''' to fit in multiple teams. | ||
| like=<div> | | like=<div> | ||
* '''Really good neutral''': Battler is very hard to contest there due to his good jump button of tie (j.5C) which covers alot of screen and gives combo on hit. His 3B and 5B are great fast pokes too, which work well with his fast dash speed. | * '''Really good neutral''': Battler is very hard to contest there due to his good jump button of tie ({{clr|c|j.5C}}) which covers alot of screen and gives combo on hit. His 3B and 5B are great fast pokes too, which work well with his fast dash speed. | ||
* '''Versatile specials''': His EX DP especially is a good reversal, being almost impossible to punish and does good amount of guard damage, forcing guard breaks. His fireball works decently for zoning, and works well as meaty on oki against many characters. | * '''Versatile specials''': His EX DP especially is a good reversal, being almost impossible to punish and does good amount of guard damage, forcing guard breaks. His fireball works decently for zoning, and works well as meaty on oki against many characters. | ||
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{{ AttackData | {{ AttackData | ||
| image=OMK_Battler_c5A.png | | image=OMK_Battler_c5A.png | ||
| name=c.5A | | name={{clr|a|c.5A}} | ||
| damage=69 | | damage=69 | ||
| rec_damage=X | | rec_damage=X | ||
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}}{{ AttackData | }}{{ AttackData | ||
| image=OMK_Battler_f5A.png | | image=OMK_Battler_f5A.png | ||
| name=f.5A | | name={{clr|a|f.5A}} | ||
| damage=54 | | damage=54 | ||
| rec_damage=X | | rec_damage=X | ||
Revision as of 01:28, 23 October 2025
Overview edit
Ushiromiya Battler, the protagonist of Umineko no Naku Koro ni. He seeks to prove that the Rokkenjima Massacre of October 1986 were committed by human means, in opposition to the Golden Witch Beatrice. His role in Ougon Musou Kyoku's story changes depending on who he's teamed up with, whether it's reclaiming Beatrice's title as the Golden Witch, forming his own harem as the Game Master, or finally putting an end to Beatrice's game.
Battler is an all rounder with emphasis on neutral control and closest to the shoto function in this game. His main strength lies in his dominant mid screen neutral with his j.5C, 5B and 3B, but he can also play more aggressive with his decent dash, air normals and divekick, meaning he has a versatile playstyle which can fit multiple gameplans. He can zone with his fireballs quite well, and they can also be used as meaty tool for safe oki. Battler still has some things he's below average in: he doesn't have threatening mixups and has to rely on universal stagger pressure and throws to open the opponent up, and even then, he doesn't have the best damage. Even so his neutral dominance, safe oki and versatile ability that regenerates the user's HP makes him a good beginner pick to fit in multiple teams. | |
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Movelist edit
| Images | Damage | Rec. Damage | Guard | Startup | Active | Recovery | On-Block | Invuln | Cancel Options | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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69 | X | All | 5 | 6 | 6 | -2 | (J), Special, SP, Meta | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Battler punches the opponent in the gut. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Images | Damage | Rec. Damage | Guard | Startup | Active | Recovery | On-Block | Invuln | Cancel Options | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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54 | X | All | 4 | 5 | 3 | +2 | (J), Special, SP, Meta | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Battler punches the opponent in the gut. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||


